HERETIC Raven Software teamed up with id Software for the second time (the first was Shadowcaster) in the hit fantasy action game Heretic. Based on a modified Doom engine, Heretic pioneered a revolutionary new inventory system for character item use that has become commonplace in the FPS genre. Players took on the role of Corvus, an Elven hero whose race was nearly wiped out by the serpent rider known as D'Sparil. The first episode of Heretic was released as Shareware as a precursor to the full version of the game, Heretic: Shadow of the Serpent Riders. Heretic won several awards for excellence and opened many new doors in the computer gaming industry for Raven Software.

HEXEN HeXen actually began development as an expansion for Heretic and was slated to hit the shelves as Heretic II. But the game design expanded far beyond what was originally intended, so it became HeXen: Beyond Heretic. Developed over an 8 month period, HeXen introduced the 'hub system' of level progressions, rotating polygonal brushes and multiple character classes that were available in both single and multiplayer. The game went on to surpass Heretic as Raven Software's most popular title for that time.

HEXEN II One of the most highly anticipated releases of 1997, Hexen II was the first game from an outside developer to ship with Quake engine technology. Play as the Paladin, the Crusader, the Necromancer or the Assassin. Your mission is to free the land of Thyrion from the oldest and most powerful of the three Serpent Riders: Eidolon. But before you can defeat Eidolon you must first battle his four generals located on four different continents. Hexen II was a smash hit for Raven and was revered by many as one of the most artistically beautiful computer games ever made.

HERETIC II A mysterious plague has swept over Parthoris, leaving everyone either dead or insane. Corvus is infected but is temporarily able to hold the disease at bay with the help of a Tome Power. In his trek across the decimated landscape, Corvus discovers the origin of the plague is an ancient Seraph named Morcalavin. Will Corvus reach Morcalavin in time and reverse the effects of the sickness? Using id Software's Quake II engine, Heretic II blends first-person shooter action with a third-person camera to create an entirely new game genre.

STRIFE Strife: Quest for the Sigil (often just called Strife) is a Doom engine game developed by Rogue Entertainment and published by Velocity. It was initially released as shareware on February 23, 1996. The full version was released on May 31, 1996. The game offered more RPG elements in comparison to other first-person shooters, with heavy story elements and voice acting. Among the features were hub-levels similar to Hexen: Beyond Heretic, the ability to increase the player's accuracy with most of the weapons, an item that could destroy forcefields, and the ability to raise your maximum health from 100 to as much as 200 permanently, similar to Doom.